This is a great post by BGG user @dodger. They used their learners’ love of Hive as an excuse to lead a photo safari and find insects (and a spider) living in natural environments. Ideas like this are what make teaching fun. @dodger combined a game and field trip into a creative activity. There areContinue reading “The Hive Photo Safari”
Tag Archives: gameschooling
Defining “Better” with Toy Cars
High school students often struggle narrowing and defining their research topics. A common topic looks something like “To what extent do short videos affect teenage health?”. That’s an incredibly difficult topic to research, in large part because we haven’t defined “health.” Are we talking obesity? Blood pressure? Kidney stones? The possibilities are endless. Helping ourContinue reading “Defining “Better” with Toy Cars”
There’s no More or Less, you need to cite sources
I recently came across a copy of the More or Less card game even though it’s a UK exclusive. In my continuing quest to jam games into my clases, I found a fun way to incorporate it into my AP Research course. First, More or Less is an extremely simple party game. One side ofContinue reading “There’s no More or Less, you need to cite sources”
Scaffolded Splendor
I swear by two educational strategies and try to regularly implement them in my classes: scaffolding and spaced repetition. Of course, hundreds of other strategies exist, but these are my favorites. Scaffolded instruction is a simple idea. Content in skills should be taught in a “scaffolded” manner from simple to more complex. For example, aContinue reading “Scaffolded Splendor”